
Principles of Instruction and Learning
Knowledge Base
A portfolio created by Autumn Elniski.



Classic Example: A mouse pressing a lever to yield cheese (Stimulus, Response, Positive Reinforcement)
Learning is described as "a relatively permanent change in observable behavior based on experience" (Koszalka, 2018a).
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Internal thought processes not included
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Behavior required for learning
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Knowledge is acquired
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Learning not limited to humans
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Control - Environment. Behavior function of environment
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Programmed Instruction
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Mastery Learning
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Criterion Referenced Instruction


Classic Example: Information being received from the senses, processed mentally, and stored into mental maps (Input, Processing, Schema, Assimilation/Accomodation)
Learning is described as "a relatively permanent change in mental representations as a result of experience" (Koszalka, 2018b).
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Internal thought processes included
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Behavior not required for learning
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Knowledge is acquired
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Learning limited to humans
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Control - Human thought. Environment is a function of behavior (we organize)
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Advanced Organizers
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Meaningful Learning
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Gagne's Conditions of Learning



"I can hit the doll!"

"I shouldn't hit the doll"

Classic Example: An observer watching a model hit a Bobo doll and displaying aggression depending on the response to the behaviors (Vicarious Reinforcement/Punishment)
Learning is described as "a construction of those behavior patterns which society expects" (Koszalka, 2018c).
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Internal thought processes included
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Behavior not required for learning
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Knowledge is constructed
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Learning limited to humans
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Shared control - Environment, Behavior, Perceptions
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Collaborative Learning
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Observational Learning
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Reciprocal Teaching